It not only won quite a few games but it did turn out to be the source for Walter White, I mean, this article. So I married the original idea of extracting the hell out of people with an old favorite of mine and voilà. So last week I was uncluttering up my decks folder and I took another spin at it. Wasn’t it supposed to be a feeling imprinted on my opponents, so after a few games I have dropped the original idea. The first versions I cooked, brought 5 maindeck names a card exile all copies effects spread with Memoricide. What if them we could put them to good use. And money comes money goes every block brings us a new twist. In nature, you impose your will and deny the very reason they have even chosen to go with that deck. Remember the psychological effect it places on them, losing the very option to cast that specific spell, sometimes blow players out off water. So find the middle ground cases becomes them a necessity. Of course there are cases where it would completely blow them out, but the focus here, is to take it easy, put you, future kingpin of New Mexico in the control of things. If they did not had a copy in their hand or even worse you miss and they are not packing what you named at all, you just exposed yourself, played what would be a very expensive discard spell and whiffed giving them a free turn to make your life miserable instead. ![]() But what do you do against another one that is full of threats? On case one you take 100% of their win conditions, case two you are frequently only decreasing their chance of drawing something that will bust you like a DEA cop by anything close to four percent out of fifty eight. Of course you will do fine if you take the only wincon out of a control opponent. Reasons include that taking cards out of their deck is not always enough. Like these: Counterbore Cranial Extraction Denying Wind Earwig Squad Eradicate Extirpate Haunting Echoes Jesters Cap Lobotomy Memoricide Neverending Torment Nightmare Incursion Quash Sadistic Sacrament Scour Shimian Specter Sowing Salt Splinter Supreme Inquisitor Thought Hemorrhage It is common ground amongst the pros that these effects are often not worth including in our decklists. Extraction is the flag-bearer of a dozen other cards that have similar effects meeting certain conditions. ![]() The arcane sorcery is indeed one of the main reasons I tried to build this deck in the first place. The other one is deemed a bad option, leaving much to be desired on board impact, card advantage and almost every foundation aspect of MTG. ![]() Although as seasoned magic players, I will assume we all know one of this options are gas, being a pillar of a multitude of formats, obviously, we are here talking about “cashseize”. It’s our multiverse villains call to mess with our opponent’s minds, find what they feel more precious and take it from them. So let’s start with the duress part, or in this case Thoughtseize and Cranial Extraction. So if you are still reading and did not got scared with this intro, today we are going to cook evil plans, duress people, and become card game villains of our own, producing in game meth. This, my friends, is what we are going to do today, on magic the gathering. He cooked a compound named “blue crystal” and coerced people to his will. If I may digress, three characteristics those are often akin to us magic players. He took us for a five seasons ride on the life of Walter “Heisenberg” White where he descent from an ordinary high school chemistry teacher to a drug lord villain consumed by greed, money and power. the best ever), also created one of most acclaimed TV shows we have ever seen. BREAKING BAD COOKING LESSONS George Vincent "Vince" Gilligan, Jr., one of the producers of X-Files (A.K.A.
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